// mengding.c

inherit NPC;

void create()
{
        set_name("武馆门丁",({ "meng ding","ding" }) );
        set("gender", "男性" );
        set("age", 22);
        set("combat_exp", 7000);
        set("shen", 100);
        set("shen_type", 1);
        set("str", 30);
        set("dex", 30);
        set("con", 30);
        set("int", 30);
        set("attitude", "friendly");

        setup();
        carry_object("/clone/cloth/beixin")->wear();
}
